Posts by admin

Invisible Feet

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Invisible Feet

It’s hard to find the time to play video games these days. The problem isn’t so much my available leisure time, but more the length and complexity of modern videos games. If you have an hour or two spare to play a game, there’s a very good chance that you’ll either spend the entire session going through a tutorial or wandering around aimlessly trying to figure out how to progress. I used to mostly play through arcade style games or platformers, which you could usually...

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Amiga Memories

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Amiga Memories

I have a huge nostalgic connection to the Commodore Amiga. I’ve never owned one and I can probably count the number of hours when I have even used one on a single hand. I haven’t even really played many games on it. However, what I do appreciate is the idea of the Amiga, a mysterious and powerful machine that can inspire and unlock creativity. Despite being a computer, the Amiga seemed to be a very popular machine for gaming. For most of the world, the 16-bit video game war seemed...

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Binary Core

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Binary Core

Binary Core is a cyberpunk graphic adventure game with a retro style. It is influenced by 80′s and 90′s cyberpunk¬†video games, movies and anime and will retain the familiar gameplay found on classic 16-bit games consoles. It is set in a future inhabited by both humans and robots and follows a murder investigation between two police forces, one human and one robotic, and their different approach to this. I started this game as a quick project using online web-based adventure makers,...

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Starting New Projects

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Starting New Projects

I’ve decided to start a blog on my website for two reasons. First, I’m starting a couple of game development projects and I’m hoping that talking about my progress will be a good motivator. Also, I often find I have a lot to talk about and think this will be a good place to discuss my interests. Hopefully people will be interested in what I’m creating and what I have to say but, if not, I know I’ll enjoy doing it anyway. I’m going to be making one game as a...

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Game Jam Flyer

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Game Jam Flyer

A flyer advertising an event for a 48 hour indie game development session. The design reflects the old school style of games development whilst incorporating the online digital nature of modern gaming. The idea of this game jam is to work to specific limitations to inspire creativity. Some of the most interesting ideas in the 8-bit and 16-bit era came about through compromises made because the hardware was not up to the task of the original vision. In hindsight, these compromises often resulted...

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